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STEMarts Lab

Breaking News for STEAM and Arts Education

Origination Point. Interactive installation by Agnes Chavez in collaboration with Marcel Schwittlick and Robert Schirmer. Thanks to ATLAST@CERN.

Origination Point. Interactive installation by Agnes Chavez in collaboration with Marcel Schwittlick and Robert Schirmer. Thanks to ATLAST@CERN.

BREAKING NEWS: “In the midst of the biggest shakeup of federal education law in over a decade, Congresswoman Suzanne Bonamici (D-OR) successfully added an amendment today to the rewrite of the nation’s Elementary and Secondary Education Act (ESEA) legislation that will integrate the arts into STEM education (science, technology, engineering and math)…Read more

This is exciting news indeed. When STEMarts was formed in 2009, the idea of unifying the arts and STEM was only being explored on a university level by by Rhode Island School of Design and a few other innovators. Now STEAM initiatives are being supported by major science institutions such as The National Science Foundation with grant funding and conferences focusing on the marriage of art and science.

More good news. The Senate bill contains 11 arts-friendly provisions, and retains the arts as a core academic subject —a priority for Americans for the Arts and the arts education field. – See art as core subject to read about the announcement and see the highlights below. The implications for these changes in education are monumental. We are now moving steadily toward prioritizing creativity and recognizing the value of art as process and way of knowing in equal standing with the scientific method. I am very excited to be a part of this movement.

Here are the highlights of the Senate bill according to ARTSblog:

  1. The arts continue to be defined as a core academic subject! It is one thing to be defined, and something else entirely to include implementing requirements that can provide a clearer picture of what exactly it means to be a “core” subject. Here the bill:
  2. Provides that core academic subjects are included in instruction and enrichment activities associated with expanded learning time.

  3. In terms of funding, “core academic subject education activities” are also listed as eligible activities in the Local Competitive Grant program.

The Senate committee bill also would help strengthen the arts at the district and state education department levels. It does this in two key ways:

  1. The arts are specifically authorized under local educational agency activities, while also being described as “tools to promote constructive student engagement, problem solving, and conflict resolution.” This authorization is part of a new Safe and Healthy Students initiative and is a signal that the committee understands that teaching the arts brings a host of additional beneficial outcomes, in addition to achieving arts competency.
  2. Under state plans, the bill allows state educational agencies to describe how they will “encourage the offering of a variety of well-rounded education experiences to students.”

Read the full blog post here:

 

Art Meets Science at Cafe Scientifique

Art Meets Science at Cafe Scientifique

Agnes Chavez is an artist, educator and Co-Director of The PASEO. She is also an Americorp VISTA, whose mission is to ‘Help Build Capacity for STEAM Education in New Mexico.

Agnes is out spreading the word about the power of art and science for social change. Her interactive presentation takes youth through her personal journey as an artist inspired by science with a passion for humanitarianism. She shares the science that has informed her work, talks about the unique socio-economic landscape that students need to be prepared for to succeed in the world, and advocates for the creative hybridization of technology, an interdisciplinary approach to life and using art as a vehicle for change.

She will be doing this presentation as part of the Cafe Scientifique series in Los Alamos on November 3rd and in Taos on December 3rd. You can visit www.stemartslab.com for more about her projects and work.

PASEO Pops-in on Taos Pueblo Halloween Carnival

Electrofunk Mixtape Projection

After coming down from the buzz and excitement of The PASEO which took place on September 25,26, we are ready to do some Pop-Ups to keep the momentum going!

Mark your calendars for THIS  SATURDAY October 24th from 10am-7pm at the Oo-oonah Art Center on Taos Pueblo for the Halloween Kids Carnival. Oo-oonah Art Center founder, Marie Reyna, is holding her annual fundraiser and PASEO is going to pop in to help out. The Oo-oonah art program was founded in 1984 and provides wonderful traditional arts programming to all children. The event will include fun Halloween carnival games with prizes, as well as mini workshops and demos for kids.

Agnes Chavez and Melanie Redmond will be demonstrating a video mapping software by collecting images from participants throughout the day which be transformed and projected on to the exterior building at dark. Liz Neely will be creating mini ghosts and bats with her 3D printer and talking about the applications of 3D printers for young and old alike. Meanwhile, kids can experience traditional workshops and demos for just $1. How about learning how to make fry bread?

So get on your costumes and bring out the whole family for some fun, while helping to support this wonderful program for the children in our community.

Here is the schedule:

10am-4pm

Traditional workshops and demos

11-12pm

Poetry performance by Lyla Johnston

2-5pm

3D printing demo with Liz Neely

Video mapping demo with Agnes Chavez and Melanie Redmond

DJ sounds by Christalyn Concha

4-6pm

Student Reception. Come and share posole with us!

6pm

Closing video mapping projection on to exterior building of Oo-oonah Art Center

THE Port at CERN meets Taos Artist Matt Thomas

matt port_web

During my residency at CERN in March I met Ines Knaepper and Danial Dobos. They had recently launched an innovative project called THE Port, whose mission is to “combine creative minds from CERN and non-profit organisations in interdisciplinary teams to work on humanitarian technology related benefits to society.” They shared their project goals and expressed that they were not getting as many artists applying as they would like to see and asked if I had any ideas or could help.

Coming from Taos, where we have more artists per square mile than sagebrush, I said sure we could help.  Synchronistically, Daniel happened to be in Santa Fe for a conference a few months later and we met up in Taos, along with Matt Thomas, so we could discuss the possibilities of a STEMarts/PASEO/THE Port partnership.

Well within minutes of hearing what it was all about Matt was ready to sign up to represent Taos for this years project at THE Port.  He had to go through a rigorous application process which you can see by the caliber of projects and participants on the site, and I am so excited to announce that he has been accepted!  You can see his face if you click on Teams>Pier 31 line-up.

That means Matt is heading to Geneva Switzerland to work with his team on the following topic.

“Often there is a need for the rapid deployment of robust and secure housing for humanitarian relief. At the same time many natural disasters create enormous amounts of debris. It’s removal has high priority as it hinders humanitarian help. Currently tents and temporary shelters are transported as needed but could 3D printed technologies replace or supplement it? Could 3D printing be used for further use cases in refugee camps?”

Good luck Matt!

One of the goals of the STEMarts Lab@The PASEO is to bring international opportunities like this to the Taos community. Next year we will nominate more artists to apply so if you are interested please contact us.