Category: STEM

  • STEMarts International

    Why International? The COVID pandemic has deeply affected our educational institutions and how we relate to each other. Students and teachers have been required to work/study from home in isolation which created an urgent need for innovative ways to interact, teach and learn online. Travel bans and heightened health security measures led to cancellations of […]

  • How Standing Rock inspired a new STEAM youth curriculum

    A visit to the Oceti Sakowin Camp at Standing Rock has inspired a new STEAM curriculum for youth. Through a multicultural collaboration with indigenous educators, artists and particle physicists students will explore the correlations of indigenous cosmology to modern science through art and social practice.  The curriculum will focus on our human connection to nature, […]

  • Building Capacity for STEAM: Americorps Project expands into 2017

    Building Capacity for STEAM: Americorps Project expands into 2017

    Two years ago I joined artist Andrea Polli and the Social Media Workgroup (SMW) as an Americorps VISTA. “Did you know that President Kennedy introduced the idea of VISTA to Congress in 1963? Or that many of the best-known anti-poverty programs, including Head Start and Credit Unions, were expanded by VISTA members? VISTA has been […]

  • ARTAOS + TISA: Augmented Reality Mural at Ziggy’s Frozen Yogurt Shop

      As part of TISA’s new STEAM Lab, Amber McCabe’s 8th grade class participated in an Augmented Reality (AR) Mural Work/Study Project providing real-world community focused learning of STEAM skills. AR is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, […]